The flaws in the game (bugs, simplistic graphics, planet management issues, constructor tedium, the same civilizations always getting wiped out first.) were just too much.Īt the time it's AI was one of the first to think of things like surrendering to your worst enemy seemed revolutionary. Galactic Civilizations 2 was one that upon retrying for fond memories and upon actually redoing was aggravating. Zombies is one that feels as fresh as the day it came out. I play those games on maxed out timelines and I just don't have the free time these days for them. I haven't had enough free time to invest in 6 yet though. Civilization 5 definitely got better over time and I would enjoy it to this day.
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